Creature animation development on the creature Thestral.
I have been developing locomotion cycles to study and gather material for a new animation shot. This meant to build an animation rig from scratch and update a model for printing into a manageable model suitable for animation.
Printing model author Alexander Arias: https://www.cgtrader.com/designers/alex-arias
Retopology and texturing artist Ruben Valente: https://www.linkedin.com/in/rubenmpvalente/
Locomotion cycles on horse style creature and render look dev
Locomotion walk cycle
Locomotion with rigging controls for reference
Locomotion for walk , trot, gallop
Locomotion for jump and prancing